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Crash on lobby 'Exit Game' from full screen - Fatal-ISV GFX D3DDevice
Summary:
Crash on lobby 'Exit Game' from full screen - Fatal-ISV GFX D3DDevice

Description:
If I have the game in full screen mode, ALT-TAB out and then decide to close the game using the 'Exit Game' button in the lobby, the following error appears in a few seconds. No such error appears if I hit 'Exit Game' while in browser mode.



Reproduceability:
Always

Version:
IAv5067 Lv6695

Other:
End of console log...
Quote
_____ ggc log _____ [NOTIFY] SessionBlurred
_____ ggc log _____ [liFECYCLE] Game::blurSession();
_____ ggc log _____ [NOTIFY] SessionKilled
_____ ggc log _____ [liFECYCLE] Game::hostEnd();
_____ ggc log _____ [InvalidNotification] SessionFullscreen
_____ ggc log _____ [NOTIFY] SessionFullscreen,0,0
GFXPCD3D9Device::reset - depthstencil 1b8b7160 has 3 ref's
--- Resetting D3D Device ---

Update:
Same applies when (not Alt-tabing) when going back to lobby via full screen mode and hitting end game while its process was still in full screen mode.
« Last Edit: 05.15.08 | 11:35 PM by Jimomighty »
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  • MungeParty
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Admiral Quigglethorpe recently fixed a bunch of graphics device related issues that caused all sorts of BS crashes and obnoxious behavior. Ben V also fixed a massive slew of fullscreen-related issues. I'm pretty sure this specific case falls under that umbrella of fixed issues. The live build won't be fixed, but in upcoming huilds this should be resolved.

Edit: Condsider this issue resolved until there's a verified repro on a build over 3800.
« Last Edit: 05.16.08 | 04:24 AM by MungeParty »
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Oh good, I got the same thing exiting from fullscreen.

Considering that's the only glitch I ran into on a quick 1 player run, woo.

Needs moar spinfusor...
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  • DOX___
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Still happening in v5321.
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  • MungeParty
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Wewps.. that build number was wrong. Anyway, it'll go out soon (next week's push probably). It was supposed to go out yesterday but they caught a bug last-minute and reverted to the previous legions build.
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